Roguelite Prototype
A short proof of concept for a "Roguelite" with concurrent turn-based combat, procedural hexagonal map generation, and simple AI pathfinding.
Movement - WASD / Click on adjacent Hex tile
Combat - Click one of the spells in the bottom left corner to select it & view the spell range. Click on an enemy within range to use the spell.
Status | Prototype |
Platforms | HTML5 |
Author | Addikins |
Genre | Strategy |
Made with | Unity |
Tags | Hex Based, Procedural Generation, Prototype, Roguelite, Turn-based |
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